Jordan Ostreff

Jordan Ostreff

Developer Sees iOS 6.1 Adoption Pass 25% in First Four Days of Availability [iOS Blog]

Earlier this week, TechCrunch shared data from touch-based website developer Onswipe showing that, based on its user base of over 13 million monthly active users, over 21% of iPhone and iPad users had updated to iOS 6.1 in the first two days of availability.


We've since followed up with Onswipe to see how the share of users on iOS 6.1 has moved over the past several days, and the firm tells us that it is now seeing over 26% of users running iOS 6.1 just four days after its debut.

Onswipe CEO Jason Baptiste noted earlier this week that the rapid rate of adoption for iOS 6.1, which appears to be the fastest in history for Apple, is likely due to user comfort with the company's over-the-air updates, introduced with iOS 5 in October 2011.

The rapid uptake of iOS updates contrasts strongly with Android devices, where mobile networks are responsible for updates and just 10% of users are on the latest Jelly Bean versions, first introduced last July. The majority of Android users are still using Gingerbread, which dates to December 2010, or earlier versions of the operating system.

Path Reaches Settlement with FTC Over Address Book Privacy Concerns

Early last year, the popular iOS app Path came under fire for uploading users' entire address books to company servers without alerting users or asking for authorization.

The scandal resulted in Apple locking down user data in iOS 6, requiring explicit permission before apps could access a users location, contacts, calendars, photos, and reminders.

Today, the U.S. Federal Trade Commission announced that it has reached a settlement with Path. The agreement requires Path to establish a new privacy program, obtain independent privacy assessments for 20 years, and pay an $800,000 fine.
"Over the years the FTC has been vigilant in responding to a long list of threats to consumer privacy, whether it’s mortgage applications thrown into open trash dumpsters, kids information culled by music fan websites, or unencrypted credit card information left vulnerable to hackers," said FTC Chairman Jon Leibowitz. “This settlement with Path shows that no matter what new technologies emerge, the agency will continue to safeguard the privacy of Americans."
The FTC alleged that Path's app was misleading and failed to offer the consumer any choice in whether his data was uploaded, and that Path violated the Children’s Online Privacy Protection Act by collecting personal information from children without getting parents' consent.

Path has posted a response to the settlement on its blog.

Apple Executives Meet with Turkish President to Discuss $4.5 Billion iPad Education Initiative [iOS Blog]

As reported [Google translation] by Turkish blog Elma Dergisi, Apple executives including vice president for education John Couch met with Turkish president Abdullah Gül today to discuss several issues. The office of the Turkish president has also posted a photo and a brief video from the meeting.


Turkish president Abdullah Gül at far left, Apple VP John Couch at far right
Among the primary topics addressed during the meeting was Turkey's tablet initiative, a $4.5 billion program to provide as many as 15 million tablets to Turkish schoolchildren. Apple has reportedly been pushing for the contract, but negotiations are said to still be underway.

Also discussed was the layout of the older Turkish "F-keyboard" on iOS devices, which has several keys located in the wrong positions.

Apple has been making a significant push in Turkey, launching the iTunes Store for music and movies there in December and hiring for future retail stores in the country. Gül had visited Apple headquarters last May and discussed many of the same issues included in today's meeting with Couch and other executives.

Steam Founder Gabe Newell Says Apple Could Be Biggest Player in Games Market [iOS Blog]

Apple is better placed than Microsoft, Sony or Nintendo to take a lead in the games console market, said Gabe Newell, founder of the games-distribution hub Steam in a speech at the University of Texas.


As noted by Polygon, Newell argued that games served from a PC in the home direct to a TV, rather than from a games console, are the future of the market. But if the PC industry does not move quickly enough to establish itself in the living room, Newell sees an opportunity for Apple to seize the market.
"The threat right now is that Apple has gained a huge amount of market share, and has a relatively obvious pathway towards entering the living room with their platform," Newell said. "I think that there's a scenario where we see sort of a dumbed down living room platform emerging — I think Apple rolls the console guys really easily. The question is can we make enough progress in the PC space to establish ourselves there, and also figure out better ways of addressing mobile before Apple takes over the living room?"

Newell's full one-hour session
While Apple has not made any noises about a fresh entry into the games market, it did file patents for a Wii-style wireless controller back in 2008, and has been rumored to be working on a gesture-based user interface for the Apple television set which has obvious potential gaming applications.

iPad 5 to Be ‘Thinner and Lighter’ Using iPad Mini Screen Technology [iOS Blog]

While a prediction that the next-generation iPad will be thinner and lighter than the current one may not seem an overly ambitious one, Digitimes claims to have details, suggesting that the iPad 5 will borrow the G/F2 (DITO) thin-film type touch screen technology used on the iPad mini.


Digitimes cited an un-named industry source as reporting that the screens would use a similar mix of suppliers to the iPad mini screen.
The supply chain for Apple's next-generation 9.7-inch iPad will be similar to the iPad mini's, with Japan-based Nitto expected to supply thin-film materials and Nissha Printing touch screen modules, noted the sources. Taiwan-based TPK will be responsible for the device's lamination while LG Display (LGD) and Sharp will provide panels.
The DITO thin-film technology is believed to have been behind supply constraints on the iPad mini, but these issues have now been solved, claims Digitimes.

Just last week, iLounge shared details on the fifth-generation iPad, noting that it would be smaller in every dimension than the current model and suggesting that a change to the display technology would be necessary to achieve that reduction.

Apple Overtakes Samsung to Become Largest Mobile Phone Vendor in U.S.

Apple overtook Samsung as the market leader in mobile phones in the United States for the final quarter of 2012, reports Strategy Analytics, though Samsung still led for the year as a whole. The development marks the first time Apple has held the top spot in overall mobile phone shipments.


The technology analysts estimate that a total of 52 million mobile phones were shipped in the U.S. last quarter, with Apple accounting for 17.7 million of them, Samsung for 16.8 million and LG a distant third with 4.7 million. Samsung had held the top spot since 2008 before being dethroned by Apple.

Strategy Analytics Executive Director Neil Mawston said:
We estimate Apple shipped 17.7 million mobile phones for a record 34 percent share of the United States market in the fourth quarter of 2012. This was up sharply from 12.8 million units shipped and 25 percent share in Q4 2011. Apple has become the number one mobile phone vendor by volume in the United States for the first time ever. Apple’s success has been driven by its popular ecosystem of iPhones and App Store, generous carrier subsidies, and extensive marketing around the new iPhone 5 model.
The firm believes, however, that Samsung may retake the title when it launches its rumored Galaxy S4.

Meantime, The U.S. Court of Appeals for the Federal Circuit yesterday rejected Apple's renewed attempt to ban sales of the Samsung Galaxy Nexus, as noted by AllThingsD. Apple was initially awarded an injunction which prohibited sales of the Nexus in the long-running patent battle between the two companies, but this was overturned in October. This now exhausts Apple's appeal options, making the latest decision final.

Macworld/iWorld 2013: The BowBlade is an Archery Accessory for the iPhone [iOS Blog]

At Macworld/iWorld this afternoon, one company was demonstrating an archery-based iPhone accessory, the BowBlade, which was inspired by movies like The Hunger Games.

The BowBlade is designed to look and feel like a traditional bow and arrow with one caveat - there's an iPhone attached. The iPhone goes at the front of the device, the bow is extended, and a trigger at the back fires a shot. When the trigger is fired, a stylus tip touches the screen.

BowBlade works with 35 different apps, including titles like Star Battalion, Final Space, Real Shooter, and Nerf Blaster Challenge.

Various games incorporate extra features like the iPhone's camera and augmented reality to create real world targets, or the iPhone's gyroscope and accelerometer for aiming and firing. Our sister site TouchArcade has a video of the BowBlade in action:


The four pound version of the BowBlade being demonstrated at Macworld was a prototype, but the company has pre-orders available for $185. Shipping will begin in April.

Macworld/iWorld 2013: Mauz Turns the iPhone into a Gesture-Controlled Mouse [iOS Blog]

Mauz is a Kickstarter project that is designed to attach to the iPhone's dock, turning it into a device that is able to control computers using gestures and visual cues.

In other words, the Mauz morphs an iPhone into a computer mouse. The main product consists of a small dongle that plugs into the phone to function as a laser sensor.


The dongle links to the Mauz app, which turns on the iPhone's front-facing camera to allow for gestures. For example, swiping a hand over the camera translates to a scroll, allowing for browsing without physical touch. Mauz also uses the iPhone's gyroscope, which allows it to function as a 3-D mouse, and in practice, it turns out that it works similarly to the Nintendo Wii remote.

Though the Mauz can be used in mid-air, it is also designed to work as a standard mouse. Set on a desktop, it has a left/right button and a scroll wheel.


Mauz connects to the phone using Wi-Fi, but the company behind the device, Spicebox, is currently working on a Bluetooth version as well. Mauz comes with an SDK that will allow developers to integrate Mauz into different apps.

Though the Mauz is designed solely for the iPhone 4/4S, Spicebox is planning to release an iPhone 5 version. Mauz is still very much in development, as an active Kickstarter project. Currently, the company has earned 10 percent of its 150,000 goal.

Backers who pledge at least $45 can get a Mauz. The Kickstarter page lists June 2013 as a ship date, but Spicebox expects the unit to enter beta in April. The iPhone 5 version of the Mauz has a listed ship date of August 2013.

Apple in Talks to Bring HBO Go to the Apple TV

Apple is in talks with HBO to bring that company's HBO Go video streaming service to the Apple TV, reports Bloomberg. HBO Go is a streaming service that allows HBO subscribers to watch HBO content on PCs, tablets, consoles, and other platforms.


Bloomberg:
Apple Inc. is in negotiations to start carrying Time Warner Inc.'s HBO Go application on Apple TV by mid-2013, according to two people familiar with the plans.

Cable and satellite subscribers who pay for HBO will be able to watch more than 600 hours of films and television shows on Apple TV, said the people, who asked not to be identified because the talks are private.
Currently, Netflix and Hulu Plus are the only subscription service that Apple allows on its Apple TV box, while HBO Go is available on the iPhone and the iPad.

There have been numerous rumors in recent years about Apple's plans for the television, but CEO Tim Cook has been cagey about details other than repeatedly saying that television is "an area of intense interest" for the company

Mockups of a 4.94-Inch ‘iPhone Plus’ Show Why a Larger iPhone Might Make Sense

Amid rumors of a significantly larger "iPhone Math", Instapaper developer Marco Arment has spent time developing some speculation and a few mockups showing how Apple could achieve an iPhone with a nearly 5-inch without disrupting the existing app ecosystem.
The recently rumored, larger-screened “iPhone Math”, or more likely “iPhone Plus”, is plausible as an additional model (not a replacement) alongside the 4” iPhone. And there’s a good chance that it would have a 4.94”, 16:9 screen.

The theory is easy to understand: perform John Gruber’s Mini-predicting math backwards. The iPad Mini uses iPhone 3GS-density screens at iPad resolution. What if an iPhone Plus used Retina iPad screens with iPhone 5 resolution, keeping the rest of the design sized like an iPhone 5?
In the scenario put forth by Arment, an 1136x640 screen matching the iPhone 5's resolution but blown up to the Retina iPad's 264 pixels-per-inch resolution would measure 4.94 inches diagonally.


Left to right: iPhone 5, Galaxy S III, "iPhone Plus", Galaxy Note II
Arment notes that such an iPhone Plus maintaining the same relative proportions as the iPhone 5 but with the larger screen would measure somewhere between the Galaxy S III and the Galaxy Note II, but that Apple would likely be able to trim down the chin and forehead of the device somewhat to bring the device closer to the Galaxy S III's overall size.

At an iPad-like pixel density of 264 ppi, Apple could have a hard time positioning the iPhone Plus as a Retina device given that a phone is assumed to be held closer to the eye than a tablet, but some consumers may still prefer the option of having a larger screen to offer more flexibility such as being able to zoom out further on text or view small text with the device held further from the eye.

Arment offers several other mockups showing what Apple's iOS device lineup would look like with a larger iPhone in it, as well as how users could take advantage of smaller font sizes on the larger screen to show more text.